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Princeton Review Ranks Rensselaer Games and Simulation Arts and Sciences Program Among Best in North America
Rensselaer Polytechnic Institute Program Ranked
in Top 15 Out of 150 Programs in U.S. and
Canada
The Rensselaer Games and Simulation Arts and Sciences (GSAS)
program today was named among the top
15 out of 150 undergraduate game design programs in the
United States and Canada, according to the “
Top Schools to Study Video Game Design for 2013” report
from The Princeton Review, in partnership with PC
Gamer magazine.
The new report marks the fourth consecutive appearance of
Rensselaer on the list since it was launched by Princeton
Review in 2010.The 2013 report is based on a survey The
Princeton Review conducted in 2012-13 of 150 programs at
institutions in the U.S. and Canada offering video game design
coursework and/or degrees, according to The Princeton Review.
The Rensselaer program is ranked 11th out of the 150 programs
surveyed.
"The Games and Simulation Arts and Sciences program at
Rensselaer is first-rate, offering in-depth concentrations that
provide of wealth of interdisciplinary experience taught by
faculty who are leaders in the field,” said Mary Simoni, dean
of the School of Humanities, Arts, and Social Sciences, which
houses the interdisciplinary game design program. “We are
honored to have received this recognition."
The Rensselaer Games and Simulation
Arts and Sciences (GSAS) program offers a comprehensive
understanding of interactive digital media, a balance of
disciplinary competencies, and the mastery of a self-defined
set of interrelated disciplinary challenges. The program was
founded in 2007 and graduated its first full class in 2011.
Within the program, students gain an understanding of games
from the broadest range of possible perspectives. They play an
active role in research and education in disciplines that
include the visual and aural aspects of new media in the
electronic arts, cognition and artificial intelligence in
cognitive science, digital graphics and software development in
computer science, experimental game design in psychology, and
human computer interaction and computer graphics in
communication and the arts.
Current students and recent graduates receive regular recognition
for their work, including recent honors through the
Independent Games Festival Student Showcase, the Unity3D DX11
Challenge, and Global Game Jam 2013.
Student work will be on display at the 10th annual Game Fest, to
be held April 26-27, at the Curtis R. Priem Experimental Media
and Performing Arts Center.
The 50-question survey for this project asked schools to
report on a range of topics from academic offerings and faculty
credentials to graduates’ employment and professional
achievements, according to The Princeton Review. Among criteria
The Princeton Review weighed to make its selections: the school
curriculum, faculty, facilities, and infrastructure, plus
career services, student scholarships, and financial aid.
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Published
March 12,
2013 |
Contact: Mary L. Martialay
Phone: (518) 276-2146
E-mail: martim12@rpi.edu |
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